Sequence 4 - Draw both hands back then double punch
Updated videos at
http://homepage.ntlworld.com/mikeflanagan/saifa/saifa.htmlIn some versions as the hands come back they cross over. Mat relates this as possibly a strangle - I'm not sure if this GKR or Goju bunkai, or both - but he is critical of this. I would agree with him up to a point. It takes a little time to get your hands in the right place and affords no obvious way of stopping the assailant hitting you. However, once on, it's a devastatingly effective technique. To prevent yourself from being rapidly choked out with this you need to a) prevent your instinctive impulse to clutch at your throat and B) immediately deliver a decisive blow in order to take the pressure off your throat. There are several variations on this theme in Judo - ask a decent judoka to show you one and you'll very quickly see how effective it can be. Judoka will also be skilled at preventing you from hitting them while you're applying it, although this generally involves both people being on the ground. I can do this technique but it takes time and there are other chokes I could apply more easily, so its not really for me I'm afraid.
Mat then goes on to cite Patrick McCarthy's suggested bunkai - pulling down on the neck. That's all well and good but I doubt very much that Patrick McCarthy does it in the way shown in the picture on Mat's site. In this picture the attacker isn't sufficiently unbalanced and there's too much of a gap between the two people. If, at this stage, you take your hands off so that you can do the double punch then you've just allowed the attacker to regain his balance. I doubt very much the likelihood of hitting the intended targets or even of hitting with any power at all - given that the attacker will be moving. Bunkai like this only works against compliant karate attackers who obligingly stand still waiting for you to finish 'working your fancy mojo' on them. If you're going to pull on the neck like this then I'd suggest it needs to look something more like Clip 9 on the page I've put up. Of course, the double punch doesn't appear very relevant in this situation, but we can worry about separately.
So coming to the double punch Mat gives 3 possible options:
1. fingertip strikes to 'Lung 2', the infraclavicular fossas. As Matt said, this might require finger conditioning. We do know that in the past some martial artists went in for such conditioning. But even with the conditioning, I don't buy it, at least not in the context of a double strike. Firstly there are easier targets nearby that can be struck with other weapons that don't require such conditioning. Secondly, given that in the situation described you are not sticking to the attacker, you cannot control his movement or position, so you would need very impressive accuracy to get these points.
2. The supraclavicular nerves, ie. just above the collarbone. Well this area can be an extremely useful area to attack. But again, the situation described leaves the assailant free to move around at this point. You'd be relying on them staying leaning forwards at a very specific angle to enable your strike to work, and you'd have to be quite accurate. Far too fiddly for my liking.
3. The collarbones - I'm not happy about this, partly for the same reasons as above. It would require a lot of accuracy to get these on a moving target. I'm not convinced that they would break even if you punched them accurately. It seems quite odd to me to try to strike a thin wide target with the small weapon of my punching knuckles. Imagine you missed just slightly and hit them with your fingers instead of your knuckes - it might be you ending up with broken bones (ie. your fingers)!
So having consigned those ideas to the dustbin what are we going to do instead? The first thing that leaps out at me is the crossed hand position. I almost always see this when I see the forearms forming a cross - its mawashi-uke again. It was hinted at in the previous sequence and to my mind its being hinted at here again. I believe that some Goju people do regard this movement in the kata as a block. Another thing to bear in mind - in the kata the hands do the same thing at the same time, first they pull then they push. I'm not convinced that this always means you have to do both together - maybe the kata is just telling us that you could do this movement with either hand?
I'm going to break things down and consider the pulling (hikite) and the pushing (tsuki) separately.
Pulling (video 10 in the sequence)
Firstly the pulling. I was interested to read Mat's comment about 'the lion pulling down its prey' - that's one I've not heard before. But it did make me think of one possible application:
I usually teach this a variation of this as an application of the second move of Pinan Shodan but I think it fits here quite well too. The attacker grabs my lapel with one hand. I bring both hands up towards the attacker (could slap the face here as a distraction) then smash them down and back towards me. Both of my forearms hit the attacker's forearm as they retract. At least one of my forearms needs to cut through his brachioradialis muscle. Coordinate this with the movement downwards and backwards (not entirely dis-similar to the kata) and the attacker will fall - onto their back if you do it really well or onto their knees. At the very least their knees will buckle and their face will turn away. As you will see in the video clip their other arm will reflexively move away from me too. From here there are a number of options. I could simply strike or apply one of a number of locks to their arm.
The Principles
1. Muchimi - you can stick to the assailant all the way through and then lock the arm for control. However this does take a little practice, you have to use the right degree of force for the job, not too much and not too little. If the attacker only grabs weakly and you strike strongly you will merely make them lose their grip but their balance won't be particularly disturbed.
2. Kuzushi - excellent, done correctly this technique is highly effective and reliable in breaking the attacker's balance and bringing them to the ground.
3. Tai sabaki - not as good in the initial stage of the response, essentially as you're moving more or less backwards, although you can move off at a bit of an angle. But this response is fast and does at least place the assailant in a very vulnerable position. However, at least in the basic variation, you have to make sure you react before the attacker throws a strike with their other hand.
4. Ki - fine, synergistic use of the muscles combined with the body lowering and moving back give this technique plenty of power.
5. Gross motor skills - initially this technique is difficult to do. Some degree of accuracy is required in striking the brachioradialis muscle correctly. However, once the necessary skills have been gained it become quite easy to do, even under considerable stress. But you do need to become intimately acquainted with the brachioradialis as a vital point, it needs to become an 'old friend', which can take several years.
Pushing (video clip 11)
Sometimes a punch is just a punch, that seems fair enough. But rather than hammer away against a potentially stronger attacker I'm going to use my brain and find somewhere to hit that produces a better effect. I note that some Goju versions of the kata use a slightly rounded punch and that's what I'm going to do. The attacker is attempting a two handed frontal choke. However, I'm not perceiving the situation as life-threatening, more of a nuisance. So I'll use a relatively low level response - punch with single knuckles to both sides of the rib cage, just below the armpit. As you can see from the video, even done lightly it produces quite an interesting response.
The Principles
1. Muchimi - not good, as soon as I strike I lose contact.
2. Kuzushi - not bad, the attacker is fairly upright but at least for a moment his balance is not his primary concern
3. Tai sabaki - not good, he's still directly in front of me and I'm directly in front of him
4. Ki - fine, you can see from the video that I've easily been able to transfer sufficient energy into the target
5. Gross motor skills - fine, despite what some people would have you believe about having to get such-and-such an intercostal space this technique really doesn't require much accuracy.
So this is not a technique I would necessarily seek to use in a life and death situation but it has its uses nonetheless.
Mike